The Legend of Zelda: Ocarina of Time
A commenter reports that 3D rendering remains black on AMD, while the start menu and 2D UI render.
ゲーム互換性
遊びたいゲームはありますか? Lichii での動作や報告されている問題を確認し、試すビルドを選びましょう。
ゲームを探す
現在のデータには、ゲームと動作環境の組み合わせが 108 件、Lichii のレポートが 308 件あります。
ゲームが見つからない場合、Lichii でのレポートがまだ掲載されていないということです。テストに失敗したという意味ではありません。
同じゲームの異なるバージョンは、プラットフォームの表示で見分けられます。
動作状況の見方: 「Unknown」は未判定、「Not booting」は起動しなかった、「Boots」は起動のみ確認、「Runs with issues」はプレイ中に問題が発生、「Playable」はテストでプレイを続けられたことを示します。
Compatibility results
Recorded performance
Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.
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Also listed as: dkb
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-70 | playable | Not provided / Not provided | Not provided | Open report |
| Not provided | runs with issues | Not provided / 9900X | Not provided | Open report |
| 31 | runs with issues | RX 6600 / i5-12400 | Not provided | Open report |
| Not provided | runs with issues | 5070ti / 9800x3d | Not provided | Open report |
| nx2 build 65 (3bdd53d) | runs with issues | Sapphire nitro+ 7900XTX / 9800x3D | Not provided | Open report |
| Not provided | unknown | RX 9070 XT / Not provided | Not provided | Open report |
| Not provided | not booting | AMD RX 6000 series or older / Not provided | Not provided | Open report |
Problems or notes: Runs well, though not at a locked 60 fps.
Problems or notes: Purple screen when entering the game.
Problems or notes: Crashes when loading after the main menu. A commenter speculated that the issue involved shader cache; this was not confirmed.
Problems or notes: The DK character appears all black during the banana-collection cutscene, then returns to normal. The reporter said the issue persisted when retested on build-70.
Problems or notes: A black rectangle appears in what should be a mini-example guide; the reporter says the issue also occurs on build 70.
Problems or notes: The issue's reproduction text says it has worse FPS than most other forks; no specific FPS or separate test details are given.
Problems or notes: User reports that the game crashes when the loading screen appears on Windows 10.
Current: build-70 (2 records); previous: build-65 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| nx2-20261031 | boots | Not provided / Not provided | Not provided | Open report |
Problems or notes: Completed a 180-second GUI check; long-term memory stability and broader game compatibility remain unverified.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| release-binaries #80 | unknown | NVIDIA RTX 50 series / Not provided | 23–24 FPS | Open report |
Problems or notes: User reports that the game runs at a maximum of 23–24 FPS.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-70 | runs with issues | NVIDIA RTX 40 series / Not provided | Not provided | Open report |
Problems or notes: A user reported that Fortunes Weave skips pre-rendered videos, including the opening cut-scene, and proceeds to the in-engine scene.
Current: build-70 (1 record); previous: build-65 (1 record).
Showing 11–20 of 308 reports
Known issues from Lichii sources
A commenter reports that 3D rendering remains black on AMD, while the start menu and 2D UI render.
A user reported that local ClangCL and MSVC builds stalled with no frames, while the compared build-75 release presented frames. The cause was not determined; a maintainer noted the report came from an old commit and may no longer happen.
On the reported Windows 11 system with a Radeon RX 9070, the world rendered almost entirely black after entering gameplay, with only lit areas and some white shapes visible; multi-second stalls were also reported during pipeline building and ASTC decodes.
Black screen or missing video during the intro or gameplay, sometimes with audio or UI still visible; user reports also mention low FPS and graphics artifacts.
Recorded fix: A user reports shared MSVC-build settings resolved the black screen for them; another reports switching from handheld to docked mode resolved it on their setup. These are user-reported steps, not maintainer-confirmed fixes.
The intro video fails with a black screen; a user log reports that FFmpeg has no decoder for video/av1.
A user reports the emulator closes about a minute after gameplay begins on Build 75 with an NVIDIA RTX 50 series GPU and Windows 11.
On nx2-build-75, AV1 video streams fail to decode and the game remains on a black screen despite booting and presenting frames.
On AMD/RADV under Linux, AV1 intro-cutscene video renders as a solid green area while audio and subtitles work.
On Windows with AMD hardware, the emulator hangs indefinitely when the AV1 intro cutscene starts; the video layer is black while audio and subtitles work.
A user reports that the linux-aarch64 PGO AppImage fails ZBIC NSO decompression for a game whose NSOs use ZBIC, leaving it stuck without presenting a frame; the same-commit non-PGO AppImage does not show the decompression assertions.
Showing 231–240 of 361 issues
最近のリリースノート
ビルド build-117 · Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Zelda: Ocarina of Time
ビルド build-116 · Mario Tennis Fever
ビルドの選び方
上でゲームを選ぶと、動作テスト済みのビルドのうち、ダウンロードできるものを確認できます。ゲームを選ぶ前は、最新の公開ファイルを使い、リリースノートを確認してください。
最新のダウンロード可能なリリースを試す: build-117。テスト中に戻せるよう、動作するビルドも残しておいてください。
互換性について
ゲーム、動作状況、GPU、ビルドで絞り込み、ページの URL をコピーしてください。ゲームを指定したリンクを開くと、そのレポートカードが表示されます。
ほかのレポートで、メニューまで進めたか、プレイできたかを確認してください。ドライバーとレンダラーを控えて、 トラブルシューティングでゲーム名やエラーを検索してください。
ドライバーのバージョン、グラフィック設定、CPU 負荷、テストした場面によって結果が変わります。設定を変える前に、これらの条件を比べてください。
Lichii の公式 Issue トラッカーを利用してください。ゲーム名、ビルドタグ、ハードウェア、ドライバー、設定、結果を再現する手順を記載してください。