Problems or notes: User reports audio out of sync with video and frequent hangs or stalls during play. Configuration: Vulkan, 1X resolution, Handheld console mode; GPU Mode was Accurate at the time of the screenshot.
No related issues or release notes are listed for this game yet.
Compared with Previous Build
Legend of Zelda Ocarine of Time (remake)Reported platform: Windows 11runs with issues1 report
Lichii compatibility reports for Legend of Zelda Ocarine of Time (remake)
Build
Status
GPU / CPU
FPS
Details
Lichii nx2 build 83 (5a50f50)
runs with issues
NVIDIA RTX 30 series or older; RTX 2060 Super / Ryzen 3600 / 32GB RAM
Problems or notes: Video is consistently out of sync with game audio from the first cutscene; the game freezes for a long time during the skippable dialogue sequence at the tree, tree light appears blown out afterward, and soundtrack stutters or lags relative to voice acting.
No related issues or release notes are listed for this game yet.
Compared with Previous Build
Showing 1–2 of 2 reports
Known issues from Lichii sources
Known Game Issues
The Legend of Zelda: Ocarina of Time
User reports GPU driver timeout or device loss when gameplay starts on AMD Windows systems, including RX 7900 XTX and RX 9060 XT. Reports associate the issue with #150 pointer-binding changes, but this is an unconfirmed hypothesis.
Zelda: Ocarina of Time
PGO artifact crashes in dynarmic with Unhandled SIGSEGV after 2–10 minutes on the reported machine.
Other / not listed
After the startup screen, audio plays but the screen is black.
Other / not listed
The emulator closes while loading shaders before a game is opened; the report says it used 20GB of RAM. Reports mention Windows 11 and Linux, and AMD GPUs.
Legend of Green hat boy
User reports the game crashes after about 15 to 20 minutes.
Legend of Green hat boy
User reports the game blacks out when booted in build 83; they state it worked in build 75.
Legend of Green hat boy
The emulator crashes after 5 to 10 minutes of gameplay on Linux with an AMD RX 9000 series GPU.
Zelda: Ocarina of Time
Clean audio from a different point of the game plays while the intro image is displayed; audio and picture are substantially out of sync.
The Legend of Zelda: Ocarina of Time
On build-75, user reports over-bright bloom/glow, overly dense fog, incorrect lighting, and some textures decoded as garbage; logs include macro-parameter assertions and an unknown texture format 100.
The Legend of Zelda: Ocarina of Time
Textures and surfaces flicker with Low GPU accuracy and EDEN_NX2_SPLIT=2 on Radeon RX 9070 XT; some surfaces remain white temporarily.
Showing 41–50 of 98 issues
最近のリリースノート
最新ビルドでの互換性の変化
ビルド build-88 · 記載なし
Integrated performance ports and reduced unnecessary writer tracking; added explicit GPU-to-host visibility before buffer readback and submitted native desktop GPU work earlier while preserving conservative synchronization for macro reads and semaphore waits.
ビルド build-88 · 記載なし
Added bounded background preparation of cached graphics pipelines and persistent task/mesh shader state. Updated the Vulkan cache to v53 while preserving compatible v52 caches, and made interrupted cache migrations retryable.
ビルド build-88 · 記載なし
Fixed temporal history, motion interpolation, image transitions, and descriptor retirement for FSR3 frame generation; frame generation remains off by default.
ビルド build-88 · Zelda: Ocarina of Time
Bundled Dark's Dynamic FPS mod, enabled by default for Ocarina of Time. Disable it independently in the game's Add-Ons settings. Max Resolution remains a separate Add-On. CPU Clock Normal is recommended when evaluating the mod; Boost/Overclock can affect game speed. Full gameplay timing has not been verified.
ビルド build-83 · Ocarina of Time
Fixed missing vegetation, incorrect materials and lighting, a glowing doorway, one-frame white flashes, and an AMD black 3D scene. Added Max Resolution (built-in), enabled by default for the supported game build, and Ocarina-specific frame-ahead presentation tuning.
ビルドの選び方
どのビルドを使えばいい?
Legend of Zelda Ocarine of Time (remake) に紐づく、動作テスト済みでダウンロード可能なビルドはありません。現在のリリース一覧や、該当の Issue での議論を確認してください。