Compatibilité des jeux

Compatibilité des jeux avec Lichii Emulator

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Ocarina of Time dans Lichii Emulator, d’après le ticket nº 201 sur GitHub
Source : ticket nº 201 sur GitHub. Ocarina of Time · Capture en jeu de la communauté.
Latest recorded build build-88 Pre-release Published November 6, 2026

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Les données actuelles comptent 58 entrées par jeu et environnement, et 114 rapports sur Lichii.

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Signification des statuts : « Unknown » : aucune conclusion. « Not booting » : le jeu ne démarre pas. « Boots » : seul le démarrage a été constaté. « Runs with issues » : des problèmes surviennent en jeu. « Playable » : la personne ayant testé le jeu a pu continuer à jouer.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Ocarina of Time Reported platform: Windows 10 22H2 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
build-80 runs with issues AMD RX 6700 XT / Not provided Not provided Open report

build-80 report

Statusruns with issues
GPUAMD RX 6700 XT
CPUNot provided
Driver32.0.21045.16010
Recorded FPSNot provided

Problems or notes: Docked, 1x. The opening cinematic and title screen rendered correctly, but the Deku Tree exterior cutscene remained black except for Navi's light radius. User also reported a deterministic AMD driver crash while building graphics pipelines in that scene.

Related game issues

Compared with Previous Build

Ocarina of Time Reported platform: Windows 10 runs with issues 1 report
Lichii compatibility reports for Ocarina of Time
Build Status GPU / CPU FPS Details
b4716fc runs with issues RX 6700 XT / Not provided Not provided Open report

b4716fc report

Statusruns with issues
GPURX 6700 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Docked, 1x. The Deku Tree exterior cutscene showed a black screen except for a small circle around Navi; the title screen and earlier cinematics rendered correctly.

Related game issues

Compared with Previous Build

The Legend of Zelda: Ocarina of Time Reported platform: Windows 10 22H2 (19045.6466) runs with issues 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
`nx2-build-75`, MSVC x86_64 (`lichii-windows-x86_64.zip`) runs with issues AMD Radeon RX 6700 XT 8 GB, AMD driver 2.0.353, Vulkan 1.4.315 / AMD Ryzen 7 5800X, 32 GB RAM Not provided Open report

`nx2-build-75`, MSVC x86_64 (`lichii-windows-x86_64.zip`) report

Statusruns with issues
GPUAMD Radeon RX 6700 XT 8 GB, AMD driver 2.0.353, Vulkan 1.4.315
CPUAMD Ryzen 7 5800X, 32 GB RAM
DriverAMD driver 2.0.353, Vulkan 1.4.315
Recorded FPSNot provided

Problems or notes: The game renders normally before the intro AV1 cutscene, but the video layer is black while audio and subtitles work, then the emulator hangs indefinitely. The report says the freeze starts when the AV1 decoder opens.

Related game issues

Compared with Previous Build

Zelda: Ocarina of Time Reported platform: Windows 10 not booting runs with issues 2 reports

Also listed as: OoT

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-83 not booting AMD RX 6000 series or older; AMD RX 6600 8GB / Not provided Not provided Open report
perf/frizti-integration build-85 runs with issues NVIDIA RTX 30 series or older (RTX 3060 12 GB) / i5-13600KF Not provided Open report

build-83 report

Statusnot booting
GPUAMD RX 6000 series or older; AMD RX 6600 8GB
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The issue reporter says the emulator begins loading and then stays on a black screen. This is an open issue.

perf/frizti-integration build-85 report

Statusruns with issues
GPUNVIDIA RTX 30 series or older (RTX 3060 12 GB)
CPUi5-13600KF
Driver621.14
Recorded FPSNot provided

Problems or notes: User reports the game freezes every time when walking deeper into the breakable-pot room in Hyrule Castle Town, near the guard. They report the same freeze on an earlier Lichii build and build-85; changing GPU Mode Fast vs Accurate and EDEN_NX2_BUFFER_DOWNLOADS on vs off did not resolve it.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (0 records).

Showing 1–5 of 5 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

On Linux with AMD/RADV, AV1 intro cutscene video renders solid green while audio and subtitles work.

The Legend of Zelda: Ocarina of Time

On Windows 10 with AMD, the intro AV1 cutscene shows a black video layer with working audio and subtitles, then the emulator hangs indefinitely.

Ocarina of Time

Black screen or intermittent black-screen flashes during gameplay and GDT; additional reports describe distorted docked rendering, overly bright and low-resolution handheld rendering, and intro audio ahead of video.

The Legend of Zelda: Ocarina of Time

A local ClangCL build of b8c812b18 stalled at max present 8 and showed no frames; a local MSVC build of the same commit stalled at max present 8 and died within a minute, unlike the reported build-75 release.

Other / not listed

User reports a black background at the title screen and a black screen after starting a new game, with sound still audible.

The Legend of Zelda: Ocarina of Time

User reports audio/video desynchronization on the title screen and intro; a commenter reports slow-motion live-rendered title-screen video with audio leading by approximately three seconds, worsening by the initial dream cutscene.

The Legend of Zelda: Ocarina of Time

User reports a black screen after the game's AV1 video streams fail to decode; FFmpeg reports no decoder for "video/av1". The game idles indefinitely on a black frame.

Other / not listed

Music disappears during the cutscene after booting the game.

OoT

In gameplay, the world renders almost entirely black, with only the HUD and some areas near light sources visible; some shapes appear blown out with heavy bloom.

Other / not listed

The game crashes while building shaders after the title card fades.

Showing 71–80 of 98 issues

Notes de version récentes

Changements de compatibilité dans les dernières versions

Choix d’une version

Quelle version utiliser ?

Aucune version testée et téléchargeable n’est associée à Ocarina of Time. Consultez les versions disponibles ou la discussion du ticket correspondant.

Essayez la dernière version disponible : build-88. Gardez une version fonctionnelle sous la main pendant vos essais.

Questions sur la compatibilité

FAQ sur la compatibilité des jeux

Comment partager un jeu avec ces filtres ?

Appliquez les filtres de jeu, de statut, de GPU et de version, puis copiez l’URL de la page. Un lien vers un jeu précis ouvre sa fiche.

Que faire si j’obtiens un écran noir ?

Vérifiez dans d’autres rapports si le jeu atteint les menus ou une partie jouable. Notez votre pilote et le moteur de rendu, puis recherchez le jeu ou l’erreur dans le guide de dépannage.

Pourquoi un même GPU peut-il donner des résultats différents ?

La version du pilote, les réglages graphiques, la charge du processeur et la partie du jeu testée peuvent influer sur le résultat. Comparez ces détails avant de modifier votre configuration.

Où puis-je soumettre un résultat manquant ?

Utilisez le suivi officiel des tickets de Lichii. Indiquez le jeu, le tag de la version, le matériel, le pilote, les réglages et les étapes pour reproduire ce que vous avez observé.