Compatibilidad de juegos

Compatibilidad de juegos con Lichii Emulator

¿Tienes un juego en mente? Comprueba cómo funciona en Lichii, revisa los problemas detectados y elige una versión para probar.

Ocarina of Time en funcionamiento en Lichii Emulator, de la incidencia n.º 201 en GitHub
Fuente: incidencia n.º 201 en GitHub. Ocarina of Time · Captura del juego hecha por la comunidad.
Latest recorded build build-88 Pre-release Published November 6, 2026

Encuentra un juego

Buscar juegos compatibles con Lichii

Los datos actuales incluyen 58 registros de juego y entorno y 114 informes sobre Lichii.

¿No encuentras un juego? Si no hay resultados, aún no se muestra ningún informe de Lichii sobre ese juego. No significa que haya fallado una prueba.

Fíjate en la plataforma indicada para distinguir entre distintas versiones de un juego.

Qué significa cada estado: «Unknown»: sin conclusión. «Not booting»: el juego no arrancó. «Boots»: solo se confirmó el arranque. «Runs with issues»: hubo problemas durante la partida. «Playable»: la persona que hizo la prueba pudo seguir jugando.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

Starfox Reported platform: Windows 11 runs with issues 1 report
Lichii compatibility reports for Starfox
Build Status GPU / CPU FPS Details
Lichii nx2 build 75 (c9ebb5c) runs with issues NVIDIA RTX 40 series / Not provided Not provided Open report

Lichii nx2 build 75 (c9ebb5c) report

Statusruns with issues
GPUNVIDIA RTX 40 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Console spam of Unmapped Write64 errors; the reporter believes these may cause audio popping. Closing the game appears to cause an emulation crash.

Related game issues

Compared with Previous Build

Star Fox Reported platform: unknown runs with issues 3 reports
Lichii compatibility reports for Star Fox
Build Status GPU / CPU FPS Details
build-75 runs with issues NVIDIA RTX 50 series / Not provided Not provided Open report
build-75 runs with issues Not provided / Not provided 60 FPS Open report
build-70 runs with issues Not provided / Not provided ?–30 FPS Open report

build-75 report

Statusruns with issues
GPUNVIDIA RTX 50 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator closes about a minute after gameplay begins.

build-75 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS60 FPS

Problems or notes: On RTX 50-series GPUs, the GPU device can be lost after a scene change.

build-70 report

Statusruns with issues
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPS?–30 FPS

Problems or notes: Gameplay is capped at about 30 fps despite the game asking for 60. On RTX 50-series GPUs (5070 Ti, 5090), the GPU device can be lost shortly after a scene change.

Related game issues

Compared with Previous Build

Current: build-75 (2 records); previous: build-70 (1 record).

Star Fox Reported platform: Linux AppImage (PGO) runs with issues 1 report
Lichii compatibility reports for Star Fox
Build Status GPU / CPU FPS Details
Lichii nx2 build 70 (`286117c`) runs with issues integrated RDNA2, RADV, reports as `GFX1013` / AMD BC-250 (Oberon APU), 7 cores / 14 threads, AVX2 + FMA Not provided Open report

Lichii nx2 build 70 (`286117c`) report

Statusruns with issues
GPUintegrated RDNA2, RADV, reports as `GFX1013`
CPUAMD BC-250 (Oberon APU), 7 cores / 14 threads, AVX2 + FMA
DriverNot provided
Recorded FPSNot provided

Problems or notes: User reports heavily distorted speech, music, and effects (“robot voice”). Comments clarify that the approximately 0.7032 accepted/copied ratio reflects retries, not audio loss at that point; they discuss possible timebase or host-drain causes without confirming which applies. The user also says build 75 does not reach gameplay, instead hitting a guest Userspace PANIC (`debug_buffer_err_code=40299`) about 29 seconds in and presenting a static black frame at 59.9 FPS.

Related game issues

Compared with Previous Build

The Legend of Zelda: Ocarina of Time Reported platform: Windows boots not booting runs with issues 9 reports
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-83 runs with issues AMD Radeon RX 9060 XT 16 GB / Intel i7-9700K Not provided Open report
build-75 runs with issues RX 5700 / Not provided 32 FPS Open report
build-75 runs with issues AMD Radeon RX 7900 XTX / Not provided 12 FPS Open report
build-70 not booting NVIDIA GeForce RTX 3070 / AMD Ryzen 7 5800X 8-Core Processor Not provided Open report
R75 MSVC boots Not provided / Not provided Not provided Open report

build-83 report

Statusruns with issues
GPUAMD Radeon RX 9060 XT 16 GB
CPUIntel i7-9700K
DriverAMD proprietary driver 32.0.32015.7029
Recorded FPSNot provided

Problems or notes: User reports say the game reaches gameplay and then loses the GPU device. The report also mentions black output after rejecting selected shaders and a later device loss. All tried settings and environment-variable changes still resulted in device loss.

build-75 report

Statusruns with issues
GPURX 5700
CPUNot provided
Driveramdvlk 32.0.21045.16010
Recorded FPS32 FPS

Problems or notes: The comment reports 4800 to 16800 presents and 32 FPS, and says the game presents frames. This is compared with local builds of commit b8c812b18 that stalled at max present 8 and showed no frames; the difference's cause is unresolved.

build-75 report

Statusruns with issues
GPUAMD Radeon RX 7900 XTX
CPUNot provided
DriverAMD proprietary driver 2.0.416
Recorded FPS12 FPS

Problems or notes: User reports no hang, but the 3D scene is black with HUD only.

build-70 report

Statusnot booting
GPUNVIDIA GeForce RTX 3070
CPUAMD Ryzen 7 5800X 8-Core Processor
DriverNVIDIA 621.1.0.0
Recorded FPSNot provided

Problems or notes: Issue reporter says the game remains on "Launching..." indefinitely; the log shows the emulated program breaking execution with error F001. Additional user reports mention infinite launch screens. Other users report that R75 MSVC boots past the intro FMV in docked mode, but describes severe white/black-screen graphics problems in other builds or modes.

R75 MSVC report

Statusboots
GPUNot provided
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: A user reports booting and working past the intro FMV in docked mode; no sustained gameplay is stated.

Related game issues

Compared with Previous Build

Current: build-83 (1 record); previous: build-75 (2 records).

Showing 41–50 of 114 reports

Known issues from Lichii sources

Known Game Issues

The Legend of Zelda: Ocarina of Time

Outdoor haze is very strong, and the river surface can appear dark or black.

The Legend of Zelda: Ocarina of Time

A commenter reports being unable to load a save, with the PC hard-locking or freezing before recovering after a driver crash or timeout; same GPU, 32GB RAM, and i7 9700K.

Donkey Kong Bananza

On Windows builds 70 and 75, terrain/world renders solid white while the HUD and characters still render. On build 75, EDEN_NX2_RESETFIX=0 changes the ground to black with no texture or lighting.

Kirby Air Riders

The emulator force quits after being stuck on the "Loading Shaders" screen for about 2 seconds.

The Legend of Zelda: Ocarina of Time

The 3D gameplay scene can appear black while the HUD remains visible.

Recorded fix: Switch to Docked mode; one commenter reported this resolved the black screen. Other reports say this workaround did not help.

The Legend of Zelda: Ocarina of Time

A commenter reported stuttering, FPS drops, and overexposure after switching to Docked mode.

The Legend of Zelda: Ocarina of Time

A commenter reported flickering shadows and trees with no leaves.

The Legend of Zelda: Ocarina of Time

A commenter reported audio playing ahead of the video during the intro.

Other / not listed

Black screen after the first cutscene in handheld mode and VHS-like visual filter in docked mode.

Other / not listed

After the intro, the scene where the deku tree is talking is completely black with very slow, stuttery dialogue.

Showing 51–60 of 98 issues

Notas de versiones recientes

Cambios de compatibilidad en las últimas versiones

Elegir una versión

¿Qué versión debo usar?

Elige un juego arriba para ver qué versiones probadas puedes descargar. Mientras tanto, usa la descarga más reciente y lee sus notas.

Prueba la última versión disponible: build-88. Conserva una versión que funcione por si necesitas volver a ella durante las pruebas.

Dudas sobre compatibilidad

Preguntas frecuentes sobre compatibilidad de juegos

¿Cómo comparto un juego con estos filtros?

Aplica los filtros de juego, estado, GPU y versión y copia la URL de la página. Un enlace a un juego concreto abre su ficha de informes.

¿Qué puedo probar si aparece una pantalla negra?

Revisa en otros informes si el juego llega a los menús o permite jugar. Anota el controlador y el motor de renderizado y busca el juego o el error en la guía de solución de problemas.

¿Por qué puede dar resultados distintos la misma GPU?

La versión del controlador, los ajustes gráficos, la carga de la CPU y el tramo del juego que se prueba pueden cambiar el resultado. Compara estos detalles antes de cambiar tu configuración.

¿Dónde puedo aportar un resultado que no aparece?

Usa el gestor oficial de incidencias de Lichii. Indica el juego, la etiqueta de la versión, el hardware, el controlador, los ajustes y los pasos para reproducir lo que viste.