The Legend of Zelda: Ocarina of Time
Outdoor haze is very strong, and the river surface can appear dark or black.
Compatibilidad de juegos
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Los datos actuales incluyen 58 registros de juego y entorno y 114 informes sobre Lichii.
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Compatibility results
Recorded performance
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| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| 8813b44 | runs with issues | RX 6800 XT / Not provided | Not provided | Open report |
Problems or notes: At 1x in Link's house and Kokiri Forest, user reported blotches from a half-resolution layer. A diagnostic depth-clear change removed the blotches in Link's house, but the river water remained dark with ripples and no visible lit contribution.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-80 | runs with issues | AMD RX 6700 XT / Not provided | Not provided | Open report |
Problems or notes: Docked, 1x. The opening cinematic and title screen rendered correctly, but the Deku Tree exterior cutscene remained black except for Navi's light radius. User also reported a deterministic AMD driver crash while building graphics pipelines in that scene.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| 62ba83427e | runs with issues | Radeon 8060S / Ryzen AI MAX+ 395 | 31–37 FPS | Open report |
Problems or notes: Docked, 1x, Kokiri Forest. User reported haze, blotches, and a translucent band. Rejecting fog and layer shaders removed some artifacts but also removed in-game fog and darkened the river. Two starts remained black from launch, one with music playing; closing and reopening cleared the black screen.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| b4716fc | runs with issues | RX 6700 XT / Not provided | Not provided | Open report |
Problems or notes: Docked, 1x. The Deku Tree exterior cutscene showed a black screen except for a small circle around Navi; the title screen and earlier cinematics rendered correctly.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-75 | runs with issues | NVIDIA RTX 40 series / Not provided | Not provided | Open report |
Problems or notes: The user reports the game starts and audio is audible after starting a new game, but visuals are fully black other than the UI. A log reports that FFmpeg has no decoder for "video/av1". Comments mention differing results with docked mode and PGO versus MSVC builds; the game is not identified.
Current: build-75 (1 record); previous: build-70 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-75 | runs with issues | NVIDIA RTX 30 series or older / Not provided | Not provided | Open report |
| build-75 | runs with issues | NVIDIA RTX 30 series or older / Not provided | Not provided | Open report |
Problems or notes: The startup screen plays, but afterward there is audio and a black screen. A commenter suggests switching from handheld mode to Docked mode for minimally better performance, while noting very low FPS and bloom issues; this is a suggestion, not a confirmed fix.
Problems or notes: User reports the title screen and menus are visible with sound, but the background is black; after starting a new game, sound continues while the screen remains black.
Current: build-75 (2 records); previous: build-70 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-75 | runs with issues | Other / Not provided | 20 FPS | Open report |
Problems or notes: Boots to a black screen with audio. A comment reports that clearing the cache and launching again fixes the black-screen issue, but the game runs at 20 fps.
Current: build-75 (1 record); previous: build-70 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-88 | runs with issues | Intel(R) Iris(R) Xe Graphics / 12th Gen Intel(R) Core(TM) i7-1255U | Not provided | Open report |
| build-65 | not booting | NVIDIA GeForce RTX 3080 / AMD Ryzen 7 5800X 8-Core Processor | Not provided | Open report |
Problems or notes: Only character outlines and UI are visible; the user reports a black-screen-like graphics issue.
Problems or notes: User reports a black screen while loading; GPU is reported idle at 16% in the title. A commenter suggests trying build-70, but there is no reported result.
Current: build-88 (1 record); previous: build-83 (0 records).
Showing 31–40 of 114 reports
Known issues from Lichii sources
Outdoor haze is very strong, and the river surface can appear dark or black.
A commenter reports being unable to load a save, with the PC hard-locking or freezing before recovering after a driver crash or timeout; same GPU, 32GB RAM, and i7 9700K.
On Windows builds 70 and 75, terrain/world renders solid white while the HUD and characters still render. On build 75, EDEN_NX2_RESETFIX=0 changes the ground to black with no texture or lighting.
The emulator force quits after being stuck on the "Loading Shaders" screen for about 2 seconds.
The 3D gameplay scene can appear black while the HUD remains visible.
Recorded fix: Switch to Docked mode; one commenter reported this resolved the black screen. Other reports say this workaround did not help.
A commenter reported stuttering, FPS drops, and overexposure after switching to Docked mode.
A commenter reported flickering shadows and trees with no leaves.
A commenter reported audio playing ahead of the video during the intro.
Black screen after the first cutscene in handheld mode and VHS-like visual filter in docked mode.
After the intro, the scene where the deku tree is talking is completely black with very slow, stuttery dialogue.
Showing 51–60 of 98 issues
Notas de versiones recientes
Versión build-88 · No indicado
Versión build-88 · No indicado
Versión build-88 · No indicado
Versión build-88 · Zelda: Ocarina of Time
Versión build-83 · Ocarina of Time
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Dudas sobre compatibilidad
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