The Legend of Zelda: Ocarina of Time
Outdoor haze is very strong, and the river surface can appear dark or black.
Compatibilidad de juegos
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Los datos actuales incluyen 58 registros de juego y entorno y 114 informes sobre Lichii.
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Compatibility results
Recorded performance
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| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| 5a50f50 | runs with issues | AMD RX 7000 series / Not provided | Not provided | Open report |
Problems or notes: User reports repeated crashes around Deku Tree; after the first crash, booting gets stuck compiling shaders until the shader cache is deleted. Another user says the problem occurs only with RADV and that the game runs too slowly to be playable on their NVIDIA GPU.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build 75 (c9ebb5c) | runs with issues | AMD RX 9000 series; RX 9060 XT 16GB / Not provided | Not provided | Open report |
Problems or notes: An error appears after the cinematic and remains on screen, blocking the view.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| 80 | runs with issues | NVIDIA RTX 40 series / Not provided | Not provided | Open report |
Problems or notes: In stages past the first one, gameplay displays a black screen while the UI remains visible; pausing shows the world rendered in the background. The reporter says it worked on older builds of eglantine.
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-70 | runs with issues | Not provided / Not provided | Not provided | Open report |
| release-binaries #80 | not booting | NVIDIA RTX 50 series / Not provided | Not provided | Open report |
Problems or notes: Some races still stall while shaders build.
Problems or notes: Force quits after being stuck on the "Loading Shaders" screen for about 2 seconds.
Current: build-70 (1 record); previous: build-65 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-65 | runs with issues | NVIDIA RTX 30 series or older / Not provided | Not provided | Open report |
Problems or notes: Freezes when preview videos play for the selected mode at the main menu, before starting a cutscene.
Current: build-65 (1 record); previous: nx2-build-34 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | runs with issues | NVIDIA RTX 50 series / Not provided | Not provided | Open report |
Problems or notes: User reports a crash after about 15 to 20 minutes. The user also reports having 16GB of RAM.
Current: build-83 (1 record); previous: build-75 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | runs with issues | AMD RX 9000 series / Not provided | Not provided | Open report |
Problems or notes: The emulator crashes after 5 to 10 minutes of gameplay.
Current: build-83 (1 record); previous: build-75 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| build-83 | not booting | Other / Not provided | Not provided | Open report |
Problems or notes: User reports that the game blacks out when booted. They identify this as a regression from build 75.
Current: build-83 (1 record); previous: build-75 (0 records).
| Build | Status | GPU / CPU | FPS | Details |
|---|---|---|---|---|
| Lichii build 83 (MSVC) | runs with issues | NVIDIA GeForce GTX 1070 / Intel Core i7-7700 | 18 FPS | Open report |
Problems or notes: User reports audio out of sync with video and frequent hangs or stalls during play. Configuration: Vulkan, 1X resolution, Handheld console mode; GPU Mode was Accurate at the time of the screenshot.
No related issues or release notes are listed for this game yet.
Showing 11–20 of 114 reports
Known issues from Lichii sources
Outdoor haze is very strong, and the river surface can appear dark or black.
A commenter reports being unable to load a save, with the PC hard-locking or freezing before recovering after a driver crash or timeout; same GPU, 32GB RAM, and i7 9700K.
On Windows builds 70 and 75, terrain/world renders solid white while the HUD and characters still render. On build 75, EDEN_NX2_RESETFIX=0 changes the ground to black with no texture or lighting.
The emulator force quits after being stuck on the "Loading Shaders" screen for about 2 seconds.
The 3D gameplay scene can appear black while the HUD remains visible.
Recorded fix: Switch to Docked mode; one commenter reported this resolved the black screen. Other reports say this workaround did not help.
A commenter reported stuttering, FPS drops, and overexposure after switching to Docked mode.
A commenter reported flickering shadows and trees with no leaves.
A commenter reported audio playing ahead of the video during the intro.
Black screen after the first cutscene in handheld mode and VHS-like visual filter in docked mode.
After the intro, the scene where the deku tree is talking is completely black with very slow, stuttery dialogue.
Showing 51–60 of 98 issues
Notas de versiones recientes
Versión build-88 · No indicado
Versión build-88 · No indicado
Versión build-88 · No indicado
Versión build-88 · Zelda: Ocarina of Time
Versión build-83 · Ocarina of Time
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Dudas sobre compatibilidad
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