Compatibilidad de juegos

Compatibilidad de juegos con Lichii Emulator

¿Tienes un juego en mente? Comprueba cómo funciona en Lichii, revisa los problemas detectados y elige una versión para probar.

Ocarina of Time en funcionamiento en Lichii Emulator, de la incidencia n.º 201 en GitHub
Fuente: incidencia n.º 201 en GitHub. Ocarina of Time · Captura del juego hecha por la comunidad.
Latest recorded build build-94 Pre-release Published November 7, 2026

Encuentra un juego

Buscar juegos compatibles con Lichii

Los datos actuales incluyen 76 registros de juego y entorno y 175 informes sobre Lichii.

¿No encuentras un juego? Si no hay resultados, aún no se muestra ningún informe de Lichii sobre ese juego. No significa que haya fallado una prueba.

Fíjate en la plataforma indicada para distinguir entre distintas versiones de un juego.

Qué significa cada estado: «Unknown»: sin conclusión. «Not booting»: el juego no arrancó. «Boots»: solo se confirmó el arranque. «Runs with issues»: hubo problemas durante la partida. «Playable»: la persona que hizo la prueba pudo seguir jugando.

Compatibility results

Game Compatibility Results

Recorded performance

Performance by Build and Hardware

Open a game for its test details. Start with a GPU and build close to your own, then explore the driver, FPS, and gameplay notes.

The Legend of Zelda: Ocarina of Time Reported platform: unknown runs with issues not booting boots playable 22 reports
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD RX 9000 series / Not provided Not provided Open report
build-93 runs with issues RTX 3060 Ti / Intel Core i7-12700 19–31 FPS Open report
build-93 runs with issues NVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD RX 9000 series
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The emulator closes when loading Hyrule Market after the user exits Kokiri Forest and enters Hyrule Castle.

build-93 report

Statusruns with issues
GPURTX 3060 Ti
CPUIntel Core i7-12700
Driver621.14
Recorded FPS19–31 FPS

Problems or notes: About 31 FPS on average, down to about 19 FPS, with short freezes while attacking in crowded scenes. The report attributes performance stalls to front/back GPU thread serialization. With EDEN_NX2_PRELOAD_ALL_PIPELINES=1, runtime pipeline builds fell from 942 to 65 and frames over 100 ms fell from 77 to 40 during the reported session.

build-93 report

Statusruns with issues
GPUNVIDIA RTX 50 series; AMD RX 9060 XT 16gb graphics card
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: The user reports textures not working properly, slow frame rate, and a shield glitch. They also report that trying a '.dat' file did not work. The issue body gives conflicting GPU details.

Related game issues

Compared with Previous Build

Current: build-93 (3 records); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Reported platform: Windows 11 not booting runs with issues 12 reports

Also listed as: OoT

Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD Radeon RX 6900 XT / AMD Ryzen 9 5900X 24–30 FPS Open report
build-93 runs with issues RX 5700 (RDNA1) / Not provided 10–24 FPS Open report
build-93 runs with issues RX 7900XT / Ryzen 7 5700X3D 25–55 FPS Open report
build-93 runs with issues RX 9070 XT / Ryzen 7 9800X3D 14–37 FPS Open report

build-93 report

Statusruns with issues
GPUAMD Radeon RX 6900 XT
CPUAMD Ryzen 9 5900X
DriverNot provided
Recorded FPS24–30 FPS

Problems or notes: Severe lighting flickering and overexposure or corrupted lighting effects; significant slowdowns in some sequences; audio desynchronization during cinematics; initial shader compilation takes considerable time. The user reports approximately 24 FPS in Kokiri Forest and approximately 30 FPS in menus and some cinematics.

build-93 report

Statusruns with issues
GPURX 5700 (RDNA1)
CPUNot provided
DriverAMD proprietary 2.0.353
Recorded FPS10–24 FPS

Problems or notes: User comment reports rendering and gameplay from the tree interior into Link's house without crashes, device loss, or fence timeouts. Reports 23–24 FPS in the first rooms and 14–15 FPS in Kokiri Forest; another session reports 22–24 FPS in the Deku Tree interior and Link's house. User characterizes performance as playable but not comfortable.

build-93 report

Statusruns with issues
GPURX 7900XT
CPURyzen 7 5700X3D
DriverAll drivers with their latest updates
Recorded FPS25–55 FPS

Problems or notes: User comment reports stable 25–30 FPS generally and spikes around 55 FPS indoors in close environments; no errors, crashes, or timeouts reported.

build-93 report

Statusruns with issues
GPURX 9070 XT
CPURyzen 7 9800X3D
DriverAMD Software 26.10.1
Recorded FPS14–37 FPS

Problems or notes: User reports title-screen boot and gameplay through the intro into Kokiri Forest without crashes or driver timeouts. Reports slow motion because gameplay speed follows frame rate; heavy bloom and overexposure in bright areas, and the Great Deku Tree renders as a dark silhouette in its intro scene. FPS: approximately 18 by default, 17 with async shaders on and GPU accuracy Normal, 14 with async shaders on and GPU accuracy High, approximately 29 with logging filtered to errors, high process priority, and Xbox Game Bar capture off; intro cutscenes run 32–37 FPS.

Related game issues

Compared with Previous Build

Current: build-93 (4 records); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Reported platform: Nintendo Switch runs with issues 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues AMD Radeon RX 9070 XT / Not provided Not provided Open report

build-93 report

Statusruns with issues
GPUAMD Radeon RX 9070 XT
CPUNot provided
DriverNot provided
Recorded FPSNot provided

Problems or notes: Severe bright pink, cyan, and white lines appear along mountain silhouettes, especially where mountains meet the sky, in Kakariko Village. Shader compilation continues during gameplay, especially when moving or rotating the camera.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

The Legend of Zelda: Ocarina of Time Remake Reported platform: Switch 2 not booting 1 report
Lichii compatibility reports for The Legend of Zelda: Ocarina of Time Remake
Build Status GPU / CPU FPS Details
build-93 not booting AMD Radeon RX 6800 XT / AMD Ryzen 5 5600 Not provided Open report

build-93 report

Statusnot booting
GPUAMD Radeon RX 6800 XT
CPUAMD Ryzen 5 5600
DriverAMD Adrenalin 26.10.1
Recorded FPSNot provided

Problems or notes: The screen stays black with no video output; controls do not respond. Music starts, then gradually lowers and stops after about 30 seconds.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (0 records).

Zelda: Ocarina of Time Reported platform: unknown runs with issues unknown not booting playable 15 reports

Also listed as: OoT

Lichii compatibility reports for Zelda: Ocarina of Time
Build Status GPU / CPU FPS Details
build-93 runs with issues RX 9060XT 16GB / Ryzen 5 7600 Not provided Open report

build-93 report

Statusruns with issues
GPURX 9060XT 16GB
CPURyzen 5 7600
DriverNot provided
Recorded FPSNot provided

Problems or notes: A commenter reports the game could load the main menu on build 93 using Docked Mode and Accurate GPU, but audio had issues; they also report crashes when launching another game without restarting.

Related game issues

Compared with Previous Build

Current: build-93 (1 record); previous: build-88 (1 record).

Showing 11–20 of 24 reports

Known issues from Lichii sources

Known Game Issues

Legend of Zelda Ocarine of Time (remake)

The game freezes when pressing any button in the ocarina menu.

Recorded fix: In Options, set "Ocarina Mic Input" to "None". A commenter reports this fixed the issue.

Other / not listed

User reports disappearing room textures inside the Water Temple, making walls and stairs difficult to see.

The Legend of Zelda: Ocarina of Time

User reports textures not working properly, slow frame rate, and a shield glitch.

The Legend of Zelda: Ocarina of Time

Textures and surfaces flicker with Low GPU accuracy and EDEN_NX2_SPLIT=2 on Radeon RX 9070 XT; some surfaces remain white temporarily.

The Legend of Zelda: Ocarina of Time

Outdoor haze is very strong, and the river surface can appear dark or black.

The Legend of Zelda: Ocarina of Time

A commenter reports being unable to load a save, with the PC hard-locking or freezing before recovering after a driver crash or timeout; same GPU, 32GB RAM, and i7 9700K.

The Legend of Zelda: Ocarina of Time

A user reports bright light/haze-like artifacts, roughly 20 FPS with large variance, and desynced, stuttering audio during gameplay on an AMD RX 9070 XT.

Mario Kart World

Crash reported after joining the game with OpenGL.

Ocarina of Time Remake

Crashes immediately after the first cutscene.

Other / not listed

The Fairy Fountain before meeting Saria in the Lost Woods does not render.

Showing 31–40 of 188 issues

Notas de versiones recientes

Cambios de compatibilidad en las últimas versiones

Elegir una versión

¿Qué versión debo usar?

Elige un juego arriba para ver qué versiones probadas puedes descargar. Mientras tanto, usa la descarga más reciente y lee sus notas.

Prueba la última versión disponible: build-94. Conserva una versión que funcione por si necesitas volver a ella durante las pruebas.

Dudas sobre compatibilidad

Preguntas frecuentes sobre compatibilidad de juegos

¿Cómo comparto un juego con estos filtros?

Aplica los filtros de juego, estado, GPU y versión y copia la URL de la página. Un enlace a un juego concreto abre su ficha de informes.

¿Qué puedo probar si aparece una pantalla negra?

Revisa en otros informes si el juego llega a los menús o permite jugar. Anota el controlador y el motor de renderizado y busca el juego o el error en la guía de solución de problemas.

¿Por qué puede dar resultados distintos la misma GPU?

La versión del controlador, los ajustes gráficos, la carga de la CPU y el tramo del juego que se prueba pueden cambiar el resultado. Compara estos detalles antes de cambiar tu configuración.

¿Dónde puedo aportar un resultado que no aparece?

Usa el gestor oficial de incidencias de Lichii. Indica el juego, la etiqueta de la versión, el hardware, el controlador, los ajustes y los pasos para reproducir lo que viste.