Donkey Kong Bananza
On build 93, FPS fluctuates approximately between 20 and 60, with frequent periods around 30 and drops to 25–28 FPS in the Dragon Layer; GameSir G7 Pro rumble can be excessive, occur without an obvious trigger, or continue longer than expected.
The Legend of Zelda: Ocarina of Time
On an AMD Radeon RX 6700 XT with AMD Software (Adrenalin) 26.10.2, Lichii closes during the first shader rebuild after about 9-10 minutes; Event Viewer reports an access violation in amdvlk64.dll.
Zelda: OoT Remake
Constant 4 FPS in-game on AMD Radeon RX 570 4GB.
Other / not listed
A user reports a freeze about 40 seconds after boot, with texture rendering failure and overbright world brightness beforehand. A dump showed GPUBack waiting on the guest page table lock while in the texture garbage collector; the user suspects a lock cycle.
Other / not listed
The mountain on the way up to Zora's Domain following the river is invisible.
The Legend of Zelda: Ocarina of Time
On a GPU without VK_EXT_mesh_shader, the user reports missing scene geometry during gameplay; mesh/task draws may be skipped and logged only as "Draw skipped (no pipeline)". The cause of the reported missing geometry was not confirmed on screen.
Donkey Kong Bananza
User reports a crash when loading a save on AMD RX 6000 series or older under Windows 11.
Splatoon Raiders
Rhythmic wavy effect on edges in the main area, described as depth of field toggling on and off.
Other / not listed
A user reports sound glitches and improper rendering after booting Mario tennis.
Other / not listed
User reports a GPU and emulator crash within seconds of starting Green Hat Kid on Linux with an AMD RX 9000 series graphics card, producing VK_ERROR_DEVICE_LOST.
Recorded fix: User reports that running with EDEN_NX2_NO_MESH=1 avoids the crash.