The Legend of Zelda: Ocarina of Time
User reports include indefinite launching, white graphics, and a black screen in handheld mode or past the title screen. A separate report says it boots past the intro FMV in docked mode.
Fire Emblem
A user reported that Fortunes Weave skips pre-rendered videos, including the opening cut-scene.
Mario Kart World
A user reports a crash after brief rendering while loading on Windows 10.
Pokémon Pokopia
A user reports infinite loading while loading on Windows 10.
Donkey Kong Bananza
On build 70 (286117c), the MSVC package reportedly aborted after about 133.8 seconds of gameplay with 0xC0000409; the MinGW PGO package reportedly aborted on the intro screen with the same offset.
Mario Kart World
A user reported GPU crashes when booting on Bazzite with Mesa 26.2.4; the report was later said to concern an older nx2 build.
Donkey Kong Bananza
DK appears all black during the cutscene when finding or collecting a banana, then returns to normal.
Pokémon Pokopia
Washed-out, low-saturation colors with a purple/lavender haze at the normal camera angle; colors become nearly normal when looking straight down. A user reported the haze remained on build-70.
Donkey Kong Bananza
User reports the game crashes when the loading screen appears on Windows 10 with an AMD RX 6000 series or older graphics card.
Other / not listed
Deku has black textures on some parts during the cinematic, with stuttering, bloom and artifacts when jumping. Dynamic FPS makes the game run too fast (about 2x speed); without it, gameplay is almost in slow motion.